⚔️ Bliggles™ Battleground
1v1 Battles
- Turn-based system with 6 core stats (HP, ATK, DEF, SPD, WIT, BOND).
- Emotion-driven mood meter that changes battle behavior.
- Skills affected by mood, bond, and stat growth.
Tag Team Mode
- 3 Bliggles per side with active, standby, and tag-in mechanics.
- Combo skills unlocked via bonded Bliggles (e.g., Sparkle Slam).
- Swap cooldowns and combo charge bar integrated.
Raid Boss Battles
- Massive emotional bosses like Snarvlord with phase-based mechanics.
- Up to 10 players vs 1 boss, each with unique skills and emotional effects.
- Team mood sync, shared XP, and loot drops like Mystic Fragments and Stat Plushies.
Battle Mechanics & Systems
- Stat-based growth through physical interaction and battles.
- Skill buttons are emotion-aligned: Cry, Boop, Hug, Sparkle, etc.
- Combo bar, tag-out cooldowns, live bond effects, and mood-triggered passives.
Leveling System
- Max Level: 500. Unlock Mystic Tier at level cap.
- Earn XP through battles, bonding, quests, mini-games, and physical interaction.
- Tier milestones every 50 levels unlock new abilities, perks, and visuals.
Stat System
- HP – Health (Snuggle Points)
- ATK – Attack Power
- DEF – Defense and Resilience
- SPD – Speed and Turn Order
- WIT – Weirdness: affects randomness, debuffs, chaos moves
- BOND – Emotional connection with user (affects crit, revival, combo power)
- Stats increase through level-ups and specific physical interactions (e.g., booping horns = ATK).
Emotion System
- Each Bliggle has a core emotion (e.g., Rage, Sadness, Joy, Chaos).
- Mood Meter changes in battle based on damage, environment, and enemy taunts.
- Emotion Phases affect skills and behavior (e.g., Rage boosts ATK, Sadness increases DEF).
- Emotion sync with your mood increases XP gain and skill synergy.
Battle System Mechanics
- Turn-based combat with mood-based skill unlocks and passive effects.
- Use up to 4 active skills per Bliggle, each tied to emotional states (e.g., Spark Hug, Scream Burst).
- Tag Team mode allows 3 Bliggles per side with swap cooldowns and combo moves.
- Raid Boss mode pits up to 10 players against one massive emotional monster (e.g., Snarvlord).
- Physical interaction affects mood and stats, and contributes to XP during/after battle.